Greetings,
So much talent here it’s incredible.
I worked in the games industry 10 years as a Lead Character Artist. About 5 years ago I (somewhat retired) began traditional bronze sculpting. To say the least, clay sculpting what I wanted was just way too slow. My long-time friend/co-worker G. Callahan, a ZBrush guru, has been trying to get me into ZBrush for years. So, over the past few months, I got Ryan Kingslien’s tutorials and created this, my first model, to be bronzed using 3D.
But, as a newbie, I got it to 9 million points, on my old 1 GB RAM machine, and spit out some stl files in the range of 1GB. So, I’m reducing the filesizes, to get the entire thing printed at AGS 3D in Houston by my friend Bary. He sent a video of the first proof of concept for the body only, but it’s a great start with exciting possiblities for other work!
[attach=140836]Artifice_ front.jpg[/attach]
[attach=140837]Artifice_rear.jpg[/attach]
check the 360 view of the rp model so far here:
http://pauleffinger.com/bronzes/artifice/artifice.html
[attach=140838]Artifice_proof.jpg[/attach]
thanks for any feedback,
Paul