hi alll. im new here. ZB is such a great tool. ive been playing with it this entire last week,
here is my first char in it, base mesh done in maya. hi rez will be used for disp map of course for rendering and rigging on loRez char
its still low poly considering ZB standards. about 200k at the moment. i will continue and try to finish it this week with textures and finer details.