So, I am new to all of this…I’ve used 3DS Max for a majority of my 3D stuff in the past but was told to give zBrush a try for high-poly character work and texturing. So I did and I am enjoying it tremendously so far with my first sculpt. However, I’ve been having some difficulty with texturing seperate sub-tools, loading in new sub-tools and exporting textures to be used on lower poly meshes in 3DS Max. I’ve begun the polypainting on the body of the model that I am doing but when I try and texture the eyes it for some reason doesn’t work and the texture is applied to all of the sub-tools . Would anybody be able to shed any light and help a newbie out?

Please go easy on me…I know the model isn’t entirely anatomically correct.
