First post here, allthough I check this forum everyday, and love all the super cool stuff posted here.
This is my first sculpt ever in any 3D program.
I got to try out Sculptris a few months back at my job, and instantly got hooked, went straight home and bought Zbrush, and just started watching tutorials, learning and sculpting, and this is the character that came out of that.
Heavily inspired by the stylized WOW, LOL and Darksiders art.
Hope you like it.
100% Zbrush render, since I can’t afford Photoshop!
Feedback and critique’s welcome. (But be gentle)
As requested, here is a breakdown of how crappy this character started, and I hope it shows how I just kept sculpting away, and as the months went by and I got better, I simply went back and either redid or just fixed parts.
It starts of with the first picture I could find of the figure, and I hope it shows that anyone that had worked with 3D before or even had a little understanding of Zbrush, wouldn’t start out with a basemesh this ugly and with this many points.
Hope that this can be of help for someone else starting out with this great program.