Hi,
I’ve been watching the tutorials on the zclassroom webpage.
This is my first ztool using polyspheres, as well as my first experiment using an alpha to mold with.
I’m pretty happy with how the head came out, but in some areas (i.e. along the tail, ears, and wing struts) the alpha pattern appears stretched. What would cause this? Something I did (or didn’t do) during the polysphere phase?
Also, the toes came out kind of funky, but I think I know how to prevent that in the future. I think I ought to have used a larger sphere for the foot, and smaller, more widely spaced spheres for each of the toes.
On some areas (i.e. the neck and body) I am unable to get the fine detail that I have on the head. This is because my computer’s not good enough to subdivide the entire project any further.
Thanks!
Joe
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