I’m working on my first Zbrush model and am having a difficult time understanding the texturing.
Is it possible to paint materials using polypainting? Whenever I change the material it changes the material of the entire model.
Second, is it necessary to use UV mapped textures if I do not intend to export the model anywhere and just render in Zbrush?
Any comments/suggestions on the model are appreciated as well of course (I’m having a hard time with the eyebrows and eyelashes).