Thanks for the critique guys! At first i wanted to make an old hand but I’m not skilled enough yet to create realistic detail (especially wrinkles), so I just dodged it - hence the young and flat look. I will try to play with the lighting and material settings to expose a little more of the geometry I’ve put into this model, once again thanks for the suggestions.
aminuts, modelling the thumb was a real chore, I’m still not satisfied with it’s look, so I’ll probably tweak it here and there.
EDIT: I forgot to add, that even though it’s in the spirit of François’ model I didn’t use his tutorial during the modelling.