Hey mans… my first work post here…
and my first character… I has some problems with the rig in 3ds max, so this makes some errors in the texture…
I modeled it on T-pose, so i modeled the cloths in the body, but at time to apply the bones to cloth, crush! ;~~
so guyz… can u help with some things? hahaha
i wanna know what is the better way to make it:
1: Model Body
2: RIG Body (in max, or zbrush?)
3: Model cloths?
4: RIG cloths?
ok… last question: hahaha
my dream is make one work like this: http://www.zbrushcentral.com/zbc/showthread.php?t=064298
i’m working with 3ds, and Brazil rs… anyone have one tutorial to make this environment, with that lights? -
ok… so go on ^^
[attach=113112]Gambit.jpg[/attach]
[attach=113113]Gambit face.jpg[/attach]
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AEUuaEuhaE
I LIKE THE COAT.COOL STUFF.KEEP UP THE GOOD WORK.




