ZBrushCentral

Fill hole, ZBrush says no....

OK, so fill hole option under the Geometry area would work if ZBrush would not tell me that it can’t or won’t fill it because of hidden geometry. So what? Still a hole, I want it filled so there should be an override. If it’s a mess afterwards that’s fine, let me be the judge of that.

Any suggestions on how to get a hole filled while keeping the integrity of the mesh smooth and without blemishes or funny shadows when rendered?

I’ve tried the Move and Nudge tool multiple times, still does a very messy job in my opinion.

I want creativity without boundaries, this is a very high wall I can’t seem to scale.

Suggestions please

Thanks! :smiley:

why not just delete the hidden geometry?

Can’t do that. I’m using it as a morph target!

well if you add any new geometry you’ll lose the morph target anyway, best to make a clone of your model and use project all for the morphing.