OK, so fill hole option under the Geometry area would work if ZBrush would not tell me that it can’t or won’t fill it because of hidden geometry. So what? Still a hole, I want it filled so there should be an override. If it’s a mess afterwards that’s fine, let me be the judge of that.
Any suggestions on how to get a hole filled while keeping the integrity of the mesh smooth and without blemishes or funny shadows when rendered?
I’ve tried the Move and Nudge tool multiple times, still does a very messy job in my opinion.
I want creativity without boundaries, this is a very high wall I can’t seem to scale.
Suggestions please
Thanks! 