I want to make a hulk-like figure that I want to be able to pose and I am wondering what the best method would be.
- Take the default human ZBrush figure and modify that.
or
- Create a figure using ZSpheres.
If I use ZSpheres, would I be able to pose it using the New ZSpheres 2 when it comes out or can I not use the ZSpheres with ZSpheres 2? Also if I use ZSpheres then I would have to create the hands using ZSpheres but that shouldn’t be too hard should it? If I use the default ZBrush human figure will I be able to pose it easier or will it be easier to pose a ZSphere figure?
Just wondering which method is better. Any suggestions would be welcome!
Thanks 