ZBrushCentral

Figure Study - Leg

Hey everyone. In my recent figure study projects, I’ve delved into various techniques such as skinning, blendshapes, and animated groom. Specifically, I focused on knee deformation in my latest work, where I applied methods like transferring skin weights and adjusting vertex orders to ensure deformation consistency across different topologies. This process of blending artistic creativity with technical precision has been both challenging and rewarding.

You can learn more about the workflow I followed on my ArtStation as well: https://www.artstation.com/artwork/zPbwvq
Instagram: @mbguitarist

Thumbnail:

2 Likes