Hi all, here’s my wip of a female figure. This is my first try at sculpting the human body. please advise me on how I can improve this sculpt. what can i do to improve the anatomy.
Thank you,
Frank
Hi all, here’s my wip of a female figure. This is my first try at sculpting the human body. please advise me on how I can improve this sculpt. what can i do to improve the anatomy.
Thank you,
Frank
Hi Frank,
Cheers!
undoz,
Thanks for your suggestions and refference image. I’'ll give it try, and post another image when i’m done.
Thanks again,
Frank
undoz, here’s another image per your comments and suggestions.
Do you think the head is big enough?
Very good, it has improved!
The head size looks good. The eyes seem a bit large to me and the eyeballs should be smaller inside the eye socket. Maybe it would be better if you sculpt the inside cavity and add some spheres to the model as eyes. Also I would smooth a bit the area from the mouth up. It should make her look younger.
On the body, the shoulder is much improved. I think you should focus a bit on the breast position next. If you draw two normals from the breasts, they should point a bit towards the exterior and not towards the front on the same plane. See this image, it also has a similar pose as yours: http://images.inmagine.com/img/inspirestock/ispi011/ispi011391.jpg. Also try to observe the negative shapes on this image. Notice how simple, straight and easy to read the silhouette is.
Try to smooth a bit the area where the ribcage protrudes, or better fill it up. Keep an eye on the area between the brests http://img.visualizeus.com/thumbs/08/12/05/beautiful,boob,boobs,breast,breasts,female-3de69c4fea504fb18536ed1afd531648_h.jpg
The last shader looks good for sculpting.
Cheers!
Thanks undoz, you have been a great help to me I appreciated a lot. I’ll try to make those changes tonight when I get home.
Hi undoz - I finally was able to get back to this sculpt and do some work on it. Here is the latest image, it still needs a lot of work though.
looks like youve corrected the boobs, only crit realy is the stomach looks strange, seems like its getin suked in from the centre and the hands looks bit large and lifeless, need to put some character into them, also the bum looks bit flat, its not a very sexy arse. rest of it looks amazing though, very nice job
Hi Frank. Wow that’s a big improvement.
Her right forearm looks a bit bent. It is visible in the first two views. Always try to draw a straight line from the elbow to the wrist.
Very well done and keep it up!
Thanks gegrazion for your comments. regarding the hands, you’re right they do seem a little big, I’ll try to made them smaller. I’ll work on the stomach area a bit more. What can you suggest I do to the bum?
Thanks again.
Undoz, I see what you mean, her right arm does seem a bit bent, I’ll try to correct it. Thank you for all your comments, they have really help me a lot.
Here’s my latest female figure with some minor fixes, it still needs a lot work. Let me know what you think.
Great!
Crit: the foot looks a little strange maybe?
My first impression the second I saw this image…
(not sayin I’m right or whatever)
Very well done…but the legs struck me as a bit off. The foot seems a bit to elongated, and the ankle structure doesn’t seem right, particularly right above the front of the foot. Also, the knee area doesn’t look quite there yet. The kneecap itself is good, but the thigh/hamstring muscles/tendons etc should be sticking out a bit on each side of it (I’m looking at the front view). The inside and outside of the knee area look like they need some more development. The rear of the knee looks like uit needs a little bit of attention as well. The one large tendon doesn’t look right, though you’re on the right track.
Also, the midback, below the shoulder blades, looks a little bit recessed/concave or deflated. Seems like it could use a little more volume. The sides of the ribcage could maybe use a little bit more volume as well.
The shoulder/deltoid and upper arm area seems a little thick. Could maybe use a little shape and refinement.
That’s my take on it, for what it’s worth. By the way, excellent job overall. I’m working on a female body sculpt and it’s not easy. You definitely got a solid model goin on. Keep it up, yo!
Thanks Light and Fattkid, I still have a lot to learn so I appreciate and welcome your comments. I’ll try to correct those areas that you had mentioned when I get a chance.
i am beginner in zbrush but this is looking very good for your first female body.
i am working on my first female face myself.
good luck
Thanks disanski, I’ve been working on this model for while now, and it hasn’t been easy.
I took at look at your sculpt that you’re working on, I think you’re going in the right direction. I learn a lot from the same tutorial, but I also run into the same kind of problem that you did. I had problem trying to make it look like a female, so a times I just gave up and put it aside. But the trick is to always come back and try again and again. One thing that kept me coming back to zbrush was actually coming back to this forum, it very inspirational and the community is really great. So my advise is just keep doing what you’re doing, and when you feel is not working out for you, give it rest, come to this site get inspire and keep going. Most of all have fun doing it.
yes it is great community a lot of people helped me as well
i actually just finished with my sculpt for today and i am posting it back there. take a look may be you could give an advise as well! thanks and have a good day
OK. Finally got back to do some work on this model. I tried making a skin shader, and clothing. Find out that making clothing is a really challenging process. I first tried to do the vest within Zbrush, but it was to hard for me, so I made a low res mesh in Cinema 4d and did the detailing in Zbrush. The skin shader was done with poly painting, but it still needs a lot of work, acrually the whole thing still needs a lot of work.
anyway, thanks for looking, and any comments would be appreciated.
[attach=138198]Picture 1.jpg[/attach]