ZBrushCentral

Feature request for Live Boolean operations and other rambling.... sorry

I could be wrong, but it seems it should be possible to provide a means to bevel/chamfer live boolean intersections. I understand that masking and using inflate or zmodeller brush can help with that in some cases… or that the result can be converted to dynamesh and be relaxed or polished. However, it would still be nice to have the option per subtool to add bevel or chamfer at the intersection created. I mean it’s really just a matter of adding edge loops and calculating angles along intersections that are already being created by the process I would think.

On a side note… Why no chamfer option with the zmodeller brush and no option for equal distance from edges with the inset operation?

I’m loving playing with zbrush… as ever I dream of integrated cloth/hair simulation as well as a other methods to control firbermesh… like a per plolygroup control curves. zTree and Terrain tools are pretty cool 3rd party plugins to play with. Would be interesting to pixologic’s take on similar functionality. Would also love to see PTEX texturing adopted by zbrush. Oh, and of course I would love to see zbrush add more other types of curves when more precisiom is desired… perhaps even a zcurvemodeller brush… why not expend on base object modelling now that box modelling is an option. Also, snapping to same level as hovered over edge like in sketchup would be a cool thing to add for zmodelling.