Hi everyone , this is my first post, and my first attemp to get a realistic head using zbrush in my old machine…I can not go to a hight level because my pc has only 512 of ram, but At this level the machine works whithout any problem and very fast. Coments please.
The render is a bit dark, but the model itself looks good, wireframe maybe?
Colin Senner
www.colinsenner.com
yes is very dark, here is a little update
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Very nice first post I think you have plenty of detail for a head. that crease under nasal labial looks a bit harsh but I asssume you know that.
Personally I’d love to know how many polys that is and how you got such excellent subtle details like the creases in the skin.
-Colin
www.colinsenner.com
Hi!! thanks for the coments…MoonDoggie I used this method…first the inflat brush …then the deco brush in proyection master…then the pinch brush, after this the inflat again and finaly the smoth brush. and repeat the process if is it necesary- (sorry but my english is very poor and I can not explain in more detail) The head has 618000 poly quads.
Thank you very much for the help! I will try that. And don’t worry about your english, it’s not bad at all!
-Colin Senner