I imagine that this sort of thing may have been posted on here before somewhere although I cant find it. I was just experimenting with the surface noise in Zbrush 3.5 and applying it to objects (the 3D form), realizing that it is a good way to make terrain when applied to a 3D plane. I will experiment with this further, maybe add colour and a second plane with moderate noise applied to position some water in the lower part of the scene, and maybe some fog. Anyway I though I would share the play around as to maybe inspire others to have fun with it and see what can be done.
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