Hey guys, thank you very much for the comments.
skullmonkey : Thanks man. The wings were the only thing i did model in 3dsMax, polymodeling.
muchlove106 : I’ve used a pretty straight forward process, using dynamesh + zremesher, UVmaster and max to render. I’ll post some workflow shots later.
And here is the final presentation for the Insect Warlord.
I got really inspired by a video of Ben Mauro scene concept/look dev workflow, then i tried to do something similar ( considering i’m not a good 2D illustrator ).
Would like to thanks Annex Labs for the amazing challenge, and thanks all the support and tips from my closest friends.
higher res at http://marianosteiner.com/2013/08/29/warlord/
I hope you like it!