This guy started as a sphere in ZBrush, got a texture treatment in Substance Painter and then was rendered with V-Ray. It was really fun to make the hair because the process was a bit unorthodox, but I really like the result.
This guy started as a sphere in ZBrush, got a texture treatment in Substance Painter and then was rendered with V-Ray. It was really fun to make the hair because the process was a bit unorthodox, but I really like the result.
Very cool @eliasglasch , with the render it feels like a cross between a stylized and a realistic character
Jaime