ZBrushCentral

Faces dropping out while sculpting

Hi

I have an issue with faces seeming to drop out in a random way while applying a stroke to a model. When the view is rotated, the artifacts are gone, so the model seems to be fine, but having this occurring while sculpting is a bit of a pain. It happens with every brush on any model, dynamesh or not. I am using default zbrush preferences and settings. No masking is in use.

I tried to search for the issue, but wasn’t sure what to call it making it difficult to find a related thread - apologies if this has already been answered :slight_smile:

Thanks for looking

Attachments

zbrushArtifact.jpg

Does it render OK? If holes open in the mesh, close holes in the geometry panel should fix them.

Hi

Yeah the model is fine otherwise - if I rotate the view the surface looks fine. The screenshot I attached is what it looks like just after applying a stroke but before changing the view.
While sculpting, the polies drop out differently as the surface changes so the effect is quite annoying overall.
All my drivers and so on are up to date and its a new pc. I haven’t seen this issue before :confused: