When importing a low poly model in Zbrush the display always looks like the edges are smoothed using a specific way.
Is there a way to display your model like in the hard edge or soft edge mode in maya?
I need this feature because I don’t want to divide my low poly model but just to tweak it (blendshapes). And the current display doesn’t show me how the model while react to a Game lighting system while I need to see each polygon’s reaction to light.
I hope my request is clear enough… thanks!

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