OK!!! I really dont know how to name this thread, so here is what the fokin problem is…
Ive banged my head for the last couple of hours on this dumb ass thing and i am really pissed!
Here what it is, all the 4 points from the image above.
- This is my obj with polypaint at the highest level.
/by some reason, a dont know what it is, the polypaint went… freaky :rolleyes: This never happened to me, untill today so i figure that it might be from the god damn stupid new layers and this moronish REC button/option, so i BAKE ALL and we go to … - After i Bake all the layer, this black 8bit sexiness happens!
/Then i decide, ok man… press undo, export the model, fix the UVs … coz, maybe something there is the problem, import it again in ZB and it will all be fine. I do that and then we go to nubmer 3./ - The brand new UVs. the same problem with polypainting.
/After this didnt happen i thought, well it might be a problem from some of the layers… Lets turn off the REC mode and see…/ - after i turn off the REC mode… !!!
WTF is the problem, please somebody give some help here!
My guess is that the guys at Pixo messed thing bad somewhere and i gotta wait for R1 :rolleyes: But i might be wrong so i post this thread!
When i try to delete the layers, turn visibility off or something at all, the problem with the mesh happens.
This happens only on this subtool!!! All the other 53subtools are fine, with polypainting, layers, obj without UVs/with UVs… no problem.
By some reason, this subtool gone seriously messed up and i dont know where or why!
Can somebody tell me how to delete the polypainting from the subtool without deleting the mesh details ?! Ill polypaint it again, no problem - practice makes perfect! you know…
But i cant get rid of polypainting… If i bake it Number 2 happens and then if i try to fill the subtool with color… those artefact’s stay and i cant get rid of them!
Thank you for your attention and patience for reading this thread!