Hi,
I have a very simple model: a tortoise with a body, a shell, a left eye, a right eye, a tongue, an upper pallette and a lower pallette. The throat is part of the body mesh unless there is a reason I should keep the throat as a separate model tucked in close and behind the lips.
I have unwrapped the UV’s for the body and shell and positioned them in the first quadrant but I am unsure how to proceed with the UV’s for the remaining subtools, especially the eyes.
I want to have very special eyes and have spent some time on this. There are many tutorials on eye construction but I am leaning toward Alex Olivier’s eye tutorial. This means my eyes have a white ball, a translucent shell (with corneal bulge), a black half-sphere inside the eye for depth information and an iris model. This means my eyes have 8 pieces. How do I set up the UV’s for this?
Thanks!
~S.~