Ok, I’m fairly new to zbrush, working on my first major piece. Its a humanoid, mix of a few animals, and the face is giving me a hard time. I cant get eyes or eyelids :mad: I’ve looked for tutorials, tried to figure it out. Does anyone have a good way to do the eyese/eyelids? Any and all help is appreciated and thank you in advance 
im also having problems with the face, but with the mouth- usually i have lips together- nothing to worry about, but now i want to make it so there is actually a hollow space for the mouth, then form the lips around that hole-the problem is, when i do that, i get these unshiftable creases around the side of the mouth
mouthproblem.jpg
- ive tried starting with lips together and separating them later on but that didnt work… so… is there a way of preventing that? or perhaps im doing things completely wrong?
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@Draconian: To make eyes, there are two good ways I know of. In the first you make the eyelid first, by masking off the area around where you want to eye to be and simply building up the forms. Using the Clay Tubes brush at a high subdivision level is often the best way to build up forms carefully. Then simply take a sphere polymesh and append it in the subtools palette. Then resize it using the transpose tools. Finally, do it again with the other eye or duplicate the eye using the subtool master plugin.
In the other method, simply slowly build up the form slowly using the inflate tool in the eye hole. Then mask off where you want the eyelids, and build them up like in the other method.
@Papiea: You problem likely has to do with the subdivision level you’re working on, it’s probably too low. Traditional knowledge is to start building up parts in the lowest subD level you can, but the lips are often left to once you have a decent amount of polies to work with.