Hi everybody!
This time I am participating on a challenge on CG-Hub and choosed “Snake Eyes” from G-I- Joe. I am working on it since the last week and it looks fine till now. BUT: This figurine makes me a lot of problems. I hope anyone can help…
The affected file has now 1.3GB and it takes 10-15 minutes to load/save the file. Switching from one subtool to another takes 2-5 minutes. Hiding any subtool takes 5 minutes. Zbrush crashes down once in an hour, which means 10-15 times a day. That´s really hard ´cause this in turn means, that I kill 100-150 minutes (more than 2 hours) each day with waiting while loading the file again and again.
Zbrush works extremely slow and it is no longer fun while working with this file. When I switch off all subtools and work only with one of them, it all seems okay and fast as usual. When I switch on all subtools and try simply to rotate the figurine, it takes endless minutes.
My questions are:
- Is there any way to reduce the size of the file?
- Is there any way to fasten my work?
I cannot believe that this is correct. Seams that I made any mistake. I cannot believe, that you all have similar fat files for only one figurine. How should it be possible to add a base or any background … I would have to wait 5 hours till the file would open. Cannot believe.
Here some facts:
FILE:
- Subtool #0 says, when I scroll over it:
Polys: 10 498 048
Points: 10 498 689
Total Polys: 41 342 657
Total Points: 41 341 658
33 Subtools.
The largest Subtool is #0 with 10 498 048 Polys
2nd-largest (the pants) with 4 521 154 Polys
The rest is between 500 000 and 2 000 000 Polys
COMPUTER:
Mac OS X 10.5.7
2 GHz Intel Core Duo
2 GB 667 MHz DDR2 SDRAM
I´ve added a screenshot. Maybe someone can find there any wrong button or anything else, which I did wrong.
I switched all subtools to their highest level. Subtool #0 and #1 has 7 Levels, the rest between 2 and 5 levels.
Thank you very much!!!
