ZBrushCentral

Extract from polygroup bug?

Hi everyone

I’m using the OSX version of R2b although this problem is present on version r2 too.

If I create a mask and then go to create a polygroup from it, Zbrush freezes up and I just get the coloured wheel.

I’ve tried on a simple cube, dividing it up into a high poly count. But the create polygroup from mask works perfectly. It seems to only be a problem on meshes I’ve created.

I also get the same problem on create polygroups from polypaint.

Anyone know a solution to this.

Pete B