Can some one remind me where the button is to move all the subtools apart from each other so you can see a subtool that might otherwise be hiding inside the main body ?
I can’t find the bugger anywhere ?
Can some one remind me where the button is to move all the subtools apart from each other so you can see a subtool that might otherwise be hiding inside the main body ?
I can’t find the bugger anywhere ?
If you can’t find it on your UI layout, it’s in the Transform palette.
Doh !! , right in front of me.
I was searching the menus :lol:
on a related note, does anyone know if Expose can be rendered out? meaning the transition from model to UVs, it would be cool to have it render like that.
The only way I’ve thought of to do it, is to open your model in another app, split all the UV groups, so the shells are all separate, reimport into Zbrush, hit expose, storeMT, turn off expose, create a new layer, SwitchMT, and use timeline to animate the layer on/off.
I have not tested this, as it would take a while to set up (having to split the UV seams and all I tried without doing that and it doesn’t work since you have a different number of verts
It would be nice if there were a timeline track for Expose
There is a Timeline track for Xpose - due to an oversight it is called Explode. I’m not sure exactly what you are referring to though because Xpose is nothing to do with UVs. Do you mean Morph UV? I don’t think it would be possible to record that on the Timeline.
lol I’m an idiot, that is what I meant. I wrote that at school where I didn’t have Zbrush available… :S
I was talking about morph UVs, you can store a MT when morph is on, but it has a different # of verts as when it’s off, so I want to try splitting the seams manually as to have the same number of verts.