I used the projection mapping to copy the face until I got something I wanted. Now I only want to export the map for that texture in the same U.V. format; but I have no idea how to do it. All I want to do is reimport the image; maybe touch it up on photoshop and then re-import it to 3ds max; but the solution has long since eluded me.
Does anyone know how to do that?

thanks for all the help.