ZBrushCentral

Exporting Object to Cinema 4d

Hi, I was wondering how I take an object I painted with TextureMaster and import the object, along with the texture for animation. Thank you.

Export the model from ZBrush as an OBJ using Tool>Export. If the texture is currently wrapped to the model, it will also be exported as a Bitmap, flipped vertically, and have the Fix Seam and UV Adjust routines performed on it. So you should simply be able to load that bitmap into the color channel on your material,then apply it to the model.

If you wish to use a different format, you should (with the texture wrapped to the model) press Tool>Fix Seams and possibly Adjust UV. You then press Texture>Flip V and finally Texture>Export to save it from ZBrush as a PSD, BMP, PICT, or TIFF file. Once exported, apply it to the color channel of your material in C4D.

Thanks, Mathew.