ZBrushCentral

Exporting maps from Geometry HD?

Hello, Im quite new zbrush user, recently I did a sculpt with geometry HD levels, however when I export displacement of cavity through multimap exporter, It will not be used. How can I export it? or can I somehow convert it into another subdivision level? I tried to look at documentation, but there is literally nothing written about actually using/exporting it…

I would appreciate all help since Im basically stuck with project now

The HD Geometry will be automatically included in the displacement map. Make sure the ScupltHD subdiv slider is at the highest level and that the map size you are using is enough to capture the detail.

Edit: actually the Multi Map Exporter automatically sets the ScupltHD subdiv slider. Also, if you mean a Cavity map (not a displacement map) then no, HD Geometry is not included.

thank you very much, I wouldn’t expect hd geometry to be this inconsistent. still, can I convert that hd geometry into subdivision level? or anything I can work with/export all maps properly?

edit:
I was able to extract cavity map from displacement in Nuke, but I wish information such this would be written in documentation