Hey all!
I am new to zbrush and 3D. I made a plate and using spotlight, put a texture on it. How do I export the model with the texture?
What happens now when I export is this:
I get an unreadable .mtl format, a .ObJ format and a .BMP format. But why are they separate? How do I use them to get the same result as in zbrush, where everything is as one ?
also, when I import the object into cinema 4d, it comes in 12 different pieces and none of them have a texture on them. Is this a problem with using zbrush to do the uvs?
Please help, and thanks for reading!
