dear all,
how can i export a hi resolution file of PSD directly zbrush? i have trouble with my 3ds Max, it’s a 32 bit 2009 edition, while i’m using xp 64 bit SP2. no problem at all with zbrush 3.5R3, updating my c++ 2008 reditributable from microsoft.
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i export from document:export:-file-PSD, and also tried in using ZMapper, but then after i checked in PSD, the resolution of the exported file has always been 72 dpi. i wonder whether any tricks or ways for me to change the resolution of exported file into let’s say 200 or 300 dpi or something ?
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does XP SP2 64 bit really affecting in lowering speed of 3ds max 2009 32bit edition in importing process of OBJ that exported from Zbrush ? for i tried to open the OBJ file via C4D R10 64bit, and i had no problem in file importing process and rotating-moving-scaling things (but i don’t really understand how to use C4D hehehe…), while i was importing the same OBJ file (approx. 200MB), with 3ds Max 2009 32bit edition, i found it very difficult even just trying to rotate, moving the object…
i hope there’s someone or anyone generous enough to answer my confusion here…i’m dying to get rig my character to be posed right away…
THANK YOU very Muuach ok ok ?
