Hey all!
I’m quite new to ZBrush and to MD. I currently creating a character asset for a university project and was hoping to get some help, if possible.
I’ve created the clothing and exported it to ZB but I’m having trouble with the mesh. Whenever I divide or Zremesh it, it just looks terrible. I’ve tried on different levels of division but it still looks bad. Is there anything that I’m doing wrong?
Any help would be greatly appreciated.
Thanks.
Zbrush prefers quads and you perhaps have exported as triangles instead quads.
Also you have exported with the edges of the geometry not welded, making the edges break when subdividing. Again you can weld them when exporting or in Zbrush.