I’m using zbrush 3.12 on a mac and have discovered that the displacement exporter plugin doesn’t work with a mac. I’ve had a go at using the displacement map drop down in the tools menu and this has worked but I can’t find a way to increase the resolution of the exported tiff. It exports it at 1024 x 1024, is there somewhere I can change the setting to increase this? Thanks!
In 3.12 you use the Tool>UV Map menu to set the size of all textures that will be generated for a model. There are even four preset buttons for the recommended Power of 2 sizes.