Hi,
I have a simple model consisting of 2722 polys in Zbrush that I want to bring into Maya, can I not simply export it as an OBJ? When I click to export button in the tool window, nothing happens. I’ve read a bit on displacement maps and such, having to export low and high poly versions of the model, but isn’t that only for high-poly models? I figured that 2722 polys is so small, that it’d be as simple as clicking the export button.
Please enlighten me. 