When I export a mesh with either GoZ or the default Exporter to any other App like Houdini or Blender, the mesh has an offset in the X axis. In Houdini it’s about 0.0032 with the default Units.
And it’s a negative offset when I export a mesh into Zbrush from another app.
I tested with the default Zbrush cube in Houdini, Blender, Modo and XSI, all showing an offset in the X axis. I attached a screengrab from Modo where it’s best visible.
Using Zbrush 2026.1.1
Has anyone else noticed this ? Smells like a bug to me…
