ZBrushCentral

Export zbrush rigged to 3ds max

Hi I’m new to zbrush and i’m very very interesting, I have already 3ds max and I use blender too.
But I’m glad to see how easy is rigging in zBrush.

My idea is to export a model rigged to unity3d, but I know that it’s impossible,
but I also know that goz make export to 3ds possible,

and for me it’s really ok, my question is :

  • There’s a way to export a rigged model from zbrush to 3ds max or blender ?

Really thanks

Hi, welcome to the forum,

No, unfortunately that is not possible. The ZBrush rigging system is completely different and there’s no way to copy that over to 3DS Max.

HTH,

hi, thanks for the answer :slight_smile: it’ s really a pity