Hi I’m new to zbrush and i’m very very interesting, I have already 3ds max and I use blender too.
But I’m glad to see how easy is rigging in zBrush.
My idea is to export a model rigged to unity3d, but I know that it’s impossible,
but I also know that goz make export to 3ds possible,
and for me it’s really ok, my question is :
- There’s a way to export a rigged model from zbrush to 3ds max or blender ?
Really thanks
it’ s really a pity