ZBrushCentral

Export UV mapped model back to ZB?

Hi there, I’m new to ZBrush and needed to use it for production for the first time some simple animations. I tried to use the search but don’t really know where to find my answer. I hope someone can help me.

I made a basemesh in Maya and exported it to ZB for sculpting, after 5 levels, I forgot I have to UV map the basemesh. Because I want to use a normal map in Maya.
I exported level 1 of the ZB mesh to Maya to UV map. Now I want to export it back to ZB without redoing my sculpting. How can I do that?

Actually I tried to import the new OBJ in the old ZB sculpt, but going to level 2 made my sculpt explode!

Thanks in advance for the help!

Before you import your model from Zbrush to do your UVS make sure you have this feature turned off.

[fix.jpg](javascript:zb_insimg(‘115788’,‘fix.jpg’,1,0))

Thanks a lot! This worked.
You just saved my life. :slight_smile: