Hi folks,
I hope this is a simple question to ask. I could use a little help in establishing the exact steps to take to export my polypaint work so I can then use it on the exported .obj) from Zbrush) in Maya.
I have searched for how to do this forever and, when I experiment, the texture always comes out like a massive mess in Maya.
I’m using Zbrush for the Mac, the latest version. I’d love to finally put this one thing I can’t figure out behind me so I can paint textures in Zbrush and render in Maya.
Thanks for any help anyone can offer.