ZBrushCentral

export displacement map multi tile mesh

hello!!

I have a mesh which has multi tile UV (2 tiles (u0v0 and u1v0)) and I have no idea how to export the 2 displacement maps WITHOUT using the multi map exporter. If i use the displacement map palet it merges my 2 tiles in the same image.

I don’t want to use the multi map exporter because it creates .tif file that can’t be read with 3ds max “error reading tif file” and can’t be saved as a .jpg in photoshop.

So, is there a way to export both map without using the multi map exporter? My settings are the same as this image : http://www.cggallery.com/images/tutorials/displacement_settings_zbrush.jpg

thank you!! :slight_smile: