ZBrushCentral

export and scale changed problem

Hi,guys

I model a Lowpoly model in Maya and import to zbrush to do some detail sculpt work.
After that,I exported highpoly model save with a OBJ file.
Then when I import it to Maya,the model scale has changed.
How to fix this?

please help me.
thx

Are you using goZ?

What are your settings inside of tool.export?

[HR][/HR]yes,using goZ is the shotcut to fix this,but for some reason I just can’t do that.

and when I import model from maya the exoprt setting’s option [scale] was changed to 10000 by itself…

Why??

Sorry completely wrong in my post…

The Export Scale is automatically set by ZBrush when you import an OBJ. It ensures that the model is the correct size on export. But if it is being set to 10000 this suggests that the model is larger than ZBrush can cope with.