i sent to 3ds max my model at subdiv 1 through goz and i did a simple scale on the mesh (i didnt touch the topology) and when i sent it back to zbrush (still on goz) and went to highest subdiv i got a very scary result and i have no idea what might have caused that. its the first time i get this kind of result. does anyone have any idea how to fix it?
i m not too good with transpose tool to scale it in zbrush but aparently didnt seem to work on that model.
PS: i have zbrush 4R4 and 3ds max 2012
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