I dont know whats going on here. I know how to retop, and I do most of my editing in maya. I’ve never had my mesh look like this afterwards though. I’ve tried to do Automatic mapping in zbrush and maya thinking it might be the uvs but still I get this. I’m so confused. Please, please help someone this is driving me crazy!
I even tried just exporting at subd1 and importing the low res obj back in to retop without any editing and still I get this. It must be the ztool itself but I don’t know what to do to fix this.
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](javascript:zb_insimg(‘155771’,‘3.jpg’,1,0))
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To save time, could you list the steps?