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Experi-mental Sketchbook

Another beautiful, atmospheric piece, Boozy. :+1:

My latest ZBrush piece (one of five) created for a music cd. This piece is for inside sleeve/creative credits etc and is an illustration of one of the songs. Rendered in ZBrush BPR render.

Sepia-coast-mark-bannerman1.jpg

The other 4 pieces I created are reworks of existing ZBrush pieces recreated and reworked especially for the project which I may post all together when the cd is released in January.

vahidahmadizb2016, blueferret ,AlexDubnoff , SilverNightSigh , C0Y0TE , Knacki and MetinSeven , thank you all so much for your kind words with regard my previous post.

Yours etc,
Boozy

Beautifully strange and whimsical as always. You are such an original talent.

I’ve been admiring these not-mainstream type images for quite some time now and these were
and still are always refreshing to look at. In my view, we need more talent like this in this forum…

Beautiful. I love the influences of Surrealism and Post-Impressionism in your work.

I’m exploring 3D Coat at the moment, and discovered your 3D Coat and ZBrush tutorials at Vimeo. I’ve watched them all. Very informative, and have you ever considered becoming a physician? Your voice is so calm and comforting that you would cure patients without having to prescribe something. :slight_smile:

Lovely interpretation of Bosch’ Garden of Earthly Delights, not only in the ā€˜living in a bubble’ but also in the face looking out of the tree.
Truly great.
I love it!

Thank you heavenly creatures for your kind words regarding my previous post.

Posted below, a piece revisited , reworked and re-rendered to harmonize with the same project as the previous post. More of these coastal excursions to follow in due course

Sepia-coast-front_4web.jpg.

Thanks for taking a peep ,
Yours etc,
Boozy

Beautiful, as always. There’s something really tragic in this work. I’d like to adopt her and make her happy by buying her an ice-cream truck.

This is all lovely work. For some reason, they make me think of the artwork used in the Monty Python movies and TV series.

I took ZBrush 4R8 for a test for the first time and set a time frame to see how far I could get within an old fashioned working day of 8 hours .

I started with an array for the trees and took it from there.
I must say there’s a great flow possible thanks to the new features. Fiendishly clever stuff Pixologic, 4r8 is exquisite to use.

Bavarian-Array_4web.jpg

Thanks Metin and Dillster for the kind replies to the previous post and expect more random exploratory experiments and sketches as I take 4r8 for further spins.

Yours etc,
Boozy.

Great atmosphere!

4R8 is fabulous indeed. It has made more tools outside of ZBrush redundant than ever before.

really sweet sweet workkkk bravooo

Thanks Metin, thanks Vahid.

ZBC has a bunch of unreal sculpter, but just one poet.

Knacki, thank you - much appreciated.

With an interest in ZBrush as 3D visual synthesizer as well as a sculpting tool I decided to play using the facilities of booleans to create a BPR render that reads like a loose crosshatch sketch using ZBrush’s polyframe settings (Transform Palette + Preferences>Draw) whilst utilizing the poly structure and polygroups of the subtracting forms in a Boolean operation as a means of drawing.

polly-frame_mark_bannerman.jpg

Also used > Tool (subtool)>display properties> polygons draw size - to create effects where the linear division between polygons can be widened and also represented in a bpr render mask.

I’d like to explore the possibilities of this more as well as other features of 4r8.
What, I asked myself whilst doodling, if polyframe settings could allow for further settings beyond the representation of the actual polygonal structure by including functionality that allowed for further pattern and abstracted divisions with regard their polygonal representation? Fanciful thoughts soon gripped me that effects of grain and noise were also possible by the fracturing of these linear divisions of the polyframe settings as were polyframe setting for outer lines only - outer lines to concentric center etc etc

Yours etc,
Boozy

What beautiful things you do. Congratulations.

It is always a real pleasure to be noticed that your thread has been updated. Sometimes your works remind me of the great book illustrators of the late 19th - early 20th C but usually this is deceptive as there are always more layers to your works than what is visible at first sight. For example: that hunter looks sad because there are no anumals in the picture he can chase, buit at the top, there are two rabbit skulls. Reminds me of Grace Slick’s song which was made famous by Jefferson Airplane:

And if you go chasing rabbits
And you know you’re going to fall
Tell 'em a hookah smoking caterpillar
Has given you the call…
Call Alice
When she was just small

Whether you intentionally meant this or not does not matter. What does is that you stir up patterns that can be interpreted. And that is calles Art.

Plus: your knowledge of how to use ZBrush to get the results you want is often under estimated.

Rafael and Erik, thank you so much , much appreciated.

A new test piece working with polyframe renders and because it’s in 4r8 I just had to have a go at bending things! With this piece I played utilizing polyframes in a much more regimented way to experiment with graphical effects.

glasgow-flourish_4web.jpg

Yours etc,
Boozy

A very effective addition to your fantastic body of work.

For cheese that is holey this pilgrim invokes the spirit of booleans.

the-illuminating-cheese_pilgrims_sfp.jpg

Tristanartform , bless you.

Yours etc,
Boozy