Hey guys I am working with an existing asset that has clean uv’s. They are within the uv space and not touching the border, and dont have any overlapping. The object is a hand, and I am getting some diagonal red edge indicators on a couple of the fingers even though there are no seams going across the area. Using new from uv map doesn’t produce and discontinuity of color, so I am having trouble figuring out what is causing the red edges when I do new from uv check.
My exported map is having issues in these areas.
thanks for any help or suggestions.
todd