What would be a creative or production advantage / reason for the different Brush3DTemplate projects? (1024 vs 512 vs PG, ect.)
(Alpha 3D, Vector Displacement Brush,
Load one of the Brush3DTemplate projects located in LightBox >> Project >> Brush3DTemplate folder. You have different grids to choose from. To be rec*ognized as a VDM, the model must be sculpted on a grid with square borders.
They are so fun to make and use!