Eve - Realtime Character for games render in Unreal engine 5 made during the Workshop Character for games by Gilberto Magno, thank you Gilberto for sharing your knowledge, I learned a lot during the Workshop and thanks also to classmates who even without knowing they helped me in some way.
Concept by Brian Wells
The retopology of this model was done in Zbrush using zmodeler.
Maybe this will help someone.
substance painter - Skin base color