Hi Everyone. Just finished up this sculpt of one of the Evangelion (Unit-02) robots from the famous anime. She still needs a proper re-topology to clean up the hard-edges and crisp up details. I have only re-topo’d the “wings” so far but the original shape was created in Zbrush. I started the project with just a simple pre-made human base mesh and did the rest in Z-brush r3. I absolutely LOVE the hard surface brushes especially hpolish and trim dynamic. I am working on some colored Zbrush renders that I will post soon. Thanks for looking and comments and critiques are welcome.
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