ZBrushCentral

error magenta areas displacement

I am obtaining magenta areas in the displacements maps created with MD3 Quick code: DE-LBEK-EAEAEA-D32 using level 1 subdivision from seven.

Somebody has experience with this error?

Solved. I am using Cinepaint, and gamut colors are magenta. To get a better displacement map without magenta I only have to increase DpSubPix to 2.