“Humans: evil, greedy, violent.
The goblin youngling looked ahead. Old Yellow-skin was the first to fall—run through and killed by a glowing stone spear.
Old Yellow-skin had been raised by humans. It was smart, and loved to hunt in human fields, bringing back tasty mixed scraps of meat and vegetables. The youngling adored it.
But now it was dead, still clutching a human skull in its hands.
Dog-Green kept yapping like a dog. “Stop charging!” the youngling thought. The hammer Dog-Green held was from Old Yellow-skin; the sword, left behind by the last poor sap who’d crossed them. “And don’t pull out that arrowhead—if you bleed out, you’re done for.”
The youngling gripped tightly the short sword he never let out of his sight. He pulled out one stone—he had four more tucked at his waist, all good ones, brought from the cave.
Humans… they shouted about “friendship” and “bonds” and all that nonsense, then came charging straight at them.”
I drew inspiration from Ms. Maria Panfilova’s Grimgar Goblin (note: the official title of the work is Grimgar of Fantasy and Ash , known in Chinese as 《灰与幻想的格林姆迦尔》). I still remember reading it under the covers on a winter vacation night during my second year of high school. The goblins in the anime weren’t as repulsive as those in Goblin Slayer (commonly shortened to 《哥杀》 in Chinese); paired with its excellent art style, the anime had a surprisingly daily, relaxed rhythm instead. Ms. Panfilova’s work also perfectly captures that sense of ease. So I followed her example—combining it with my own desire to express myself—and took advantage of BenQ Design’s competition to create this piece. I’m truly grateful for the platform BenQ Design provided, allowing me to voice my thoughts and perspectives.
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