Here is my final project for the master of organic modeling (CICE). This time I had to do the pose of character within an environment. So I decided to choose Sabrina Spellman as the model.
It has been sculpted in Zbrush and the retopology was made in Maya. For texturing/colour I used Substance Painter. And the final lighting and rendering were made in Marmoset. As last step, I added some extra details in Photoshop.
This project was a long journey, with a lot of problems on the way, nevertheless I have learned a lot from the experience.
Looking forward to see what do you guys think! Any feedback is welcome!
Cheers,
Ana.