Hey Guys! just started experimenting with Maya, Xgen, and Arnold for the first time.
Decided to sculpt an Elven Queen inspired by various movies as well as The Lord Of The Rings inside of Zbrush and rendered in Arnold for Maya for the first time.
The Elf was sculpted from a simple primitive sphere, and is hand detailed.
Considering that I am new to the whole Maya software in general, The whole aim of this project was to study realism and furthering my knowledge of Arnold at the same time.
I think that i’ve achieved a satisfactory result,
This is definitely going to be a new and fun journey, I’ve learned a lot from the many helpful people that are a part of this amazing community.
Here is my final result…
Used HD Geometry for Sculpting
Any tips or Feedback is highly appreciated,